There are quite a few ways to do hair and probably the most popular solution is the use of Sasquatch(-light), the wonderful hair- plugin by Steve Worley. These infrequent sponsored emails help us to provide our Xpresso newsletter for free.By Elmar Moelzer Since the excellent hair- tutorial by Stu Aitken for Inside LightWave® 6 (and 7), one question has been asked over and over again: How to put hair on that head? Given a bald female head may look sexy sometimes (a la Alien3), but it does not really fit my taste and probably not the taste of most readers of this tutorial. Follow the links in the newletter footer.Īdditional Opt-In Content From Architosh.Įmails on relevant new technologies and special offers just for Xpresso readers, only from our trusted partners. It is easy to unsubscribe at any time.For more information read our privacy policy.Architosh will never pass any of your information onto third parties.Interests AI / ML (artificial intelligence / machine learning in AEC or Manufacturing) AEC Industry CAD or BIM Architecture Visualization CAE / FEA and Simulation Technologies Computational or Algorithmic-aided design (AAD) CDEs or Cloud-based Project Management Technology Drones and 3D Laser Scanning and Measurement Systems MCAD and PLM Process and Plant CAD/BIM Robotics in AEC or Manufacturing VR / AR / MR Immersive Technologies For the latest LightWave video tutorials and artists/studio profiles visit the Official LightWave 3D page on YouTube and Vimeo. It also supports the latest interchange formats such as Alembic 1.5 and FBX 2015.Īrtists are invited to test drive the software by downloading a full-feature 30-day trial version of LightWave 2015 at For more information about LightWave 3D software or the LightWave 3D Group, please visit Follow LightWave 3D on social media at Twitter, Facebook, LinkedIn, Google+ or Pinterest. LightWave 2015 includes new enhancements to the Viewport Preview Renderer (VPR) and introduces many new features and improvements such as Interactive Dynamic Parenting, Textured Falloffs in Modeler, Fiber FX, GoZ Multi-tool and Unity 5 support, and more. 64-bit QuickTime Support - Loading and saving QuickTime movies is now possible to those using 64 bit versions of LightWave for Windows.Edge Buffer can be used to render all edges into their own buffer, allowing for post-process manipulation in compositing software. It is ideal for modelers who want to combine and showcase the mesh topology with the full render. Use Patch Border Rendering to make Sub-Division patch borders visible in the renderer with the click of a button. Edge Rendering - Intersection Edges can now be drawn where geometry intersects on the same object and/or separate objects, allowing for more creative control over cel rendering.It also supports the use of Math Expressions and Scripts and includes new and improved human, feline, and arthropod preset rigs. Genome 2 Character Rigging System - A rapid modular rigging system, which at the base level is a complete rigging development kit (RDK), can be used to quickly rig characters for animation without the need to set up complex rigs from scratch.Match Perspective Tool - Whether matching plates or simply placing objects in photographs, the new Match Perspective tool can quickly sync the LightWave camera to an original photo or plate.Importance Sampling - Greatly improve the quality of scenes lit by GI and HDR images or background lighting.
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